BANNERFALL

A three-round card duel. Commit your hand, bluff a pass, and take two rounds out of three — the player who empties their hand to win round one loses the other two.

How Bannerfall works
  • Best of three. Two life gems each. Lose a round, lose a gem.
  • Ten cards, and that is all. You draw once, at the start. Cards spent in round one are gone for rounds two and three.
  • Passing does not end the round. Your opponent keeps playing alone until they pass too — throwing a round on purpose to bleed their hand is the whole game.
  • Three rows. Vanguard, Volley, Siege. Weather hits both sides of a row.
  • Heroes ignore everything — weather, fire, banners and horns alike.

Music from 0 A.D. by Wildfire Games, CC BY-SA 3.0.

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